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MI Original Gossamer Review/Discussion
#1
Story Thread for Gossamer
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Dolan the Duck is here to deliver!

The forum section's changed, but this thread hasn't. I ain't making a separate thread for discussions/commentary. It ain't like this thread's particularly busy anyway (in fact, it's fuckin' empty! NANI SORE)

Why did I delete all but chapters 1 and 2 back in July? I felt that I couldn't be able to continue the story because I felt that what I originally had going no longer fit what I wanted it to be. I didn't want to use certain words anymore, etc. Eventually I had a clear idea of where I was taking the story to first, but to accomplish this, I also felt that my writing style changed quite a bit. The old versions had stunted, clunky dialogue, and had poor buildup of the world-building (and sometimes I would inadvertently create lots of inconsistencies and contradictions.)

Thus, for some of you, whatever part of Gossamer you may have read about before in previous renditions, no longer exists in canon. Consider this a blessing in disguise. Trust me.

Now, since this is a series, let me lay down the guidelines as to what you can ask/post about:

1) The story is incomplete, so I would like to request you do not write a full review of the story with an end-all-be-all verdict in mind trying to create an "overall" critique based on what you are presented so far. Instead, I implore you just give chapter-specific feedback. If you plan to review a chapter or a character in particular, make sure that it's worth more than a one-liner. so buckle up loser, we're going on an adventure.


2) Discussions: They can be about a chapter's events or about a character(s). Try to be thoughtful, constructive, and choose words of value. 
Questions: what it says on the tin. I will not respond to questions that pertain to future plot specifics. Minor things like character interactions, I'll gladly answer. I'll even respond to memey or goofy questions if you want a lighthearted kind of discussion going on.


3) Pls don't cry if I don't take your input as gospel. Pls. I will feel bad.


Sample template for feedback

Topic/Chapter:
Negatives:
Positives:
General comments/comments about syntax or grammar structure:
Questions:

General feedback can be however you want, man.

I'll be replying to anything I feel requires it. This may take me some time though, depending on how long your post is. I'll be using the quote function.
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#2
Finally finished reading the latest chapter of Gossamer. Definitely a solid 90% in terms of recommendation. Gossamer combines mythologies from various myths and the protagonist are quite distinct that she isn't overly dramatic, but her actions are realistic. Anyone reader coming in this thread curious if this is worth a read, it definitely worth taking a deeper look. Loopy has a talent for writing an engaging story and this proves her skill further. However, don't let my opinion be the end-all objective fact! 

With that said, I have a few questions for you, Loopy:

I most likely asked you this question beforehand, but now that you're rewriting it, I thought it would be best to ask again. What was your inspiration for creating this? How did you construct Olivia, the main protagonist of the story? In comparison to other female leads, you often find them stuck in the same archetype-- the princess, the tall girl, the bad ass girl, a man with boobs, etc., yet, Olivia's characterization differs from the other female leads.

Finally, did you based Olivia on yourself? Authors have the tendency to based one or more characters off of their personalities, or mostly through experiences they went through in their life. What inspired you to make Olivia and how did you come to that?
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"In the criminal justice system, sexually-based offenses are considered especially heinous. In New York City, the dedicated detectives who investigate these vicious felonies are members of an elite squad known as the Special Victims Unit. These are their stories."
DUN DUN

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#3
As always, I'm very grateful and happy for your feedback, it keeps me chugging along the writing train!  Baaa 

I'd be happy to answer, I only vaguely remember you asking me, but I don't think I gave much detail. Lmao

Quote:What was your inspiration for creating this?

I believe it was in late sophomore year of high school (2013?) that I began to actually come up with the concepts. At the time, I finished watching Blue Exorcist and was obsessed with Fairy Tail as well (don't roast me pls). By then, I think I was watching plenty of fantasy anime like Umineko no Naku Koro Ni (or at least, I rewatched the series). I was very much a dreamer, and I had already been making quite a few little comic stories on my own (of which I shared with nobody) with themes of escapism or being destined for some kind of greatness since middle school (I actually created Asuza around 2011 after being inspired by Kingdom Hearts's Days game before she got reworked a few years ago). But never had I come across the concept of demons and magic like those shows did-- it interested me on a fascinating level. It was a "safe" realm of imagination for me because demons and magic in anime and books don't have any real implications of Satanism or Wicca/Witchcraft, so I wouldn't be contradicting my Catholicism TOO much.

As for the Greek mythology being sprinkled in there, I think that's easier to explain. I'm quite an avid reader, I had read assigned books with vigor (mostly, at least until I was forced to read Shakespeare) and English was my second favorite subject in school-- thanks to AP literature, I'm able to be think critically of what I read these days with a much sharper eye. That semester in 2013, my English teacher introduced us to Homer's The Iliad, the Odyssey, and the Return of Odysseus in our big old textbook. I loved coming into class to read it. In orchestra, I used to play different pieces that were composed based on Greek mythology as well. (Perseus by Soon Hee Newbold is still my favorite piece to listen to and play, same with Orion and the Scorpion, you can listen to them on youtube).

Strangely, I wasn't very interested in reading the Percy Jackson novels. I do recall watching the movie in class before holiday break.

In essence, Gossamer is still the kind of escapist fantasy that I wrote the first time-- but it's a bit less of an escapist vibe than before. Perhaps I can express that better in my future chapters.

Quote:How did you construct Olivia, the main protagonist of the story? In comparison to other female leads, you often find them stuck in the same archetype-- the princess, the tall girl, the bad ass girl, a man with boobs, etc., yet, Olivia's characterization differs from the other female leads.

Hm, I think the easiest way to explain Olivia is that I don't think I ever wrote her with a particular archetype in mind save for "Milquetoast"-- outwardly, she may come off as a bit of a blank slate, or just your plain Jane, at least until you actually watch her interactions. I typically treat her as if she were a real person I've known for as long as I'd remember, not looking off a "sheet" of traits necessarily. Rather, Olivia's thoughts and reactions are shaped by the world around her that I have built-- she's a complicated character, with multiple 'facets' to her personality that appear in accordance with what interacts with her. But she still has a core personality-- it just isn't that her self abides by this core at all times. Since she is meant to be a dynamic character, these facets will adjust to her new environment; maybe some parts of her personality will appear less in favor of others, perhaps she shifts portions of her core personality. If that makes any sense. She is at her core a kind and caring person, whose moral compass is strictly following a Lawful Good path. But this doesn't mean she can't be childish or moody, or be incapable of giving someone like Nicor a cold shoulder for. It also doesn't mean that her compass doesn't veer off toward neutral good or chaotic good once in a while. 

Real people are complicated like this too, and this makes humans somewhat unpredictable by their nature, as we are not able to read each others minds. We are enigmas to each other-- what we see in others are what they want us to see, in the least amount of manipulative ways. Olivia is much like this, but like us, this is mostly subconscious.

I tend to see women are written either in a one-dimensional way, or a 3-dimensional way, but still too "simplistic" in characterization. Too predictable. Maybe too flat. It doesn't feel realistic enough sometimes. So I quite like when characters act in a way we don't naturally predict them to, but their reasoning is something that does seem like something they would act towards.

Quote:Finally, did you based Olivia on yourself? Authors have the tendency to based one or more characters off of their personalities, or mostly through experiences they went through in their life. What inspired you to make Olivia and how did you come to that?

Almost every character I write shares a piece of my personality in some way or another, such is natural, even if I'm usually not aware of it unless I really think about it. Olivia probably represents things that I'd like to have in myself in a more strong presence to counter all the flaws I have-- to be an optimist, not a cynical person, (and i'm also much crankier and kind of a meanie compared to her, lol). she came as a package deal with the story concept in my brain, she isn't particularly inspired from anything specific that I can recall. However, I actually didn't give her any kind of appearance or design until about 2 years after I began writing Gossamer. I quite like my brown eyes, but I thought she'd look cute with hazel ones that have green and brown in them. She really just appeared by herself, haha.

The only background she and I share are the fact that we're Hispanic/Latina-- this isn't actually shown in the story, but she was adopted as an infant, hence her surname not sounding very Hispanic-y. It's not relevant to the plot, so any mentions of it in-universe seem kind of distracting at the moment.

If anything, Nicor's concept was definitely inspired! I remember an artist I used to follow on deviantART made a set of cute demon characters, and that pulled me in further-- which inspired me to create Nicor. Plus I like water and ice elementals, as you probably know.
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